AI Insights · Timothy · January 2025
Top Educational Games on iOS in Latin America - Q4 2024
Explore the performance of the top educational games on iOS in Latin America for Q4 2024, including trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top educational games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these trends.
Lingokids - Play and Learn by Monkimun Inc showed a steady weekly revenue, starting at approximately $52.9K and ending the quarter around $54K. Weekly downloads initially declined but rebounded to about 18.2K by the end of December. Active users remained relatively stable, peaking at 113.7K mid-December.
Keiki Learning games for Kids from BENIPOL LIMITED experienced a moderate weekly revenue, beginning at $15.7K and closing the quarter at $15.6K. Downloads fluctuated, with a notable increase to 12.9K in the last week of December. Active users saw a rise from 12.4K to 15.6K over the quarter.
PlayKids+ Kids Learning Games, published by SandBox Group, had a consistent revenue trend, closing December at $12.9K. Downloads remained relatively low, with a slight increase to 2.6K at quarter's end. Active users showed an upward trend, reaching 12.3K by the end of December.
LogicLike: Kids Learning Games by Massiana saw a gradual increase in revenue, ending the quarter at $13.7K. Downloads saw an upward trend, peaking at 13.3K in the final week. Active users increased significantly, reaching 22.4K by the end of December.
Buddy.ai: Kids Learning Games from MyBuddy.ai closed the quarter with stable revenue around $8.5K. Downloads showed a notable spike to 8.2K in the last week. Active users increased steadily, peaking at 25.4K by the end of December.
For more detailed insights and data, visit Sensor Tower. The trends observed provide a comprehensive view of the educational gaming landscape on iOS in Latin America for Q4 2024.